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How does UE5 export the value of the livelink animation corresponding to MorphTarget corresponding curve to an external script file?

dege999 注册会员
2023-02-27 12:20

the reference answer GPT ᴼ ᴾ ᴱ ᴺ ᴬ ᴵ < br / > will expression controller curve data output for the script file, you can follow these steps:

1. Open the Animation Blueprint Editor: In UE5, open the project that contains the saved animation and open the animation blueprint editor that contains the character.

2. Export the Curve Data of the emoticons controller: Select the emoticons controller to be exported in the Animation Blueprint editor, right-click the curve in the curve editor, and select "Export Curve Data" to export the curve data to the file.

3. Convert the curve data to a script file: Use your favorite script editor to open the exported curve data file and convert it to the desired script format.

4. Import script files outside the project: Save the converted script files outside the project so that you can use them for other purposes.

It is important to note that different script formats may require different conversion steps, and the exact method of operation may vary. You can see the script editor's help documentation to learn how to properly export and convert script files.

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Publish Time
2023-02-27 12:20
Update Time
2023-02-27 12:20

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